Hi, Fork
You are right. You are first who ask a question to me on the forum. That is why it's empty :-)
There are is no helpfile for download but please check "Features" menu - you can find under it existed manuals. But some features have no manual for now I'll add them later after improving TT.
"AutoFarm" feature has no help file for now but it's pretty simple.
The logic of AutoFarm is the next:
User want to attack 10 villages and has 6 clubs ( 3 clubs is minimum units for attack). 3 Clubs goes to first village, 3 - for second. Other villages are waiting and every 20-25 minutes bot will check it units are available.
If bot investigate (with scouts preferable) in some village
- many resources so it will try to attack again.
- no resources, so bot will try to scout/attack it again in 3 hours.
- many troops or losses, bot will be stopped and it Status will be changed.
| fork wrote
Same question for 100 clubs, sending a wave of 3 club for each villages, is there any options to send 3 clubs to the next village in the list as soon as 3 are back?
|
- in this case bot will send attacks to 33 villages (each by 3 clubs). Other villages will be attacked if units are available.
Currently TT does not have NonStop-Attacking (troops just back and send to next village in list) option. I will try to implement it as soon as possible.
Thanks